Yo Ho! Yo Ho! A Pirate’s Game for Me!

Knucklebones: November 2007This is a reprint of an article written in May, 2007 for first publication in the November 2007 issue of the now-defunct Knucklebones magazine. Because of its origins, this article is more introductory and (hopefully) more polished than many of my online writings. Despite the original source of this article, this blog is in no way associated with Jones Publishing or Knucklebones Magazine.

November 2007 was also the first month that Knucklebones opted to accept two different articles for me; the other was an article on Z-Man games, which I finished a couple of weeks later, in June.

Shiver me timbers if it ain’t September again, and you know what that means, matey! It’s time to dedicate a noggin’ o’ rum to Ol’ Chum Bucket and Cap’n Slappy — the two scurvy lads who came up with Talk Like a Pirate Day, back on September 19, 1995.

Of course we know all you mateys and wenches alike will be taking p-arrrr-t in the festivities, but don’t take it as an excuse to just drink grog and sing shanties. You can also weigh anchor, hoist the Jolly Roger, and plunder and pillage on your own with a selection of excellent pirate games.

So keep reading for my top suggestions and I won’t have to make you walk the plank!

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Science Fiction, Fantasy, and Horror, Part One: A History and Ten Top Games

In my real life I work for Skotos Tech, an online gaming company that’s increasingly becoming an online entertainment company. Our newest site, which I launched last week, is Xenagia, a community site all about fantasy, science fiction, and horror. Thus far we’ve got a forum and a book index, with plans to add reviews in a couple of weeks.

(And, if you’re interested in the topics, please stop on by, as we’re working hard to create a community, particularly on the forums.)

Because of my work on Xenagia, I’ve been largely immersed in these three genres over the last couple of weeks, and that’s what led to this article, talking about science-fiction and fantasy (and to a lesser extent, horror) in gaming.

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Burning Freeways and Blind Bids! (Or: Real Life Auctions)

A week and a half ago a major interchange in the California Bay Area literally melted in a hellish inferno. Following a single-vehicle tanker truck crash, over eight thousand gallons of gasoline lit on fire, resulting in temperatures in excess of 2750° bathing the freeway. The metal frames holding the I-580 overpass together began to warp, and then one segment of the overpass came down in a thundering crash.

As part of the infamous MacArthur Maze (which I pass through every week on a BART train on my way to EndGame and back), the I-580 overpass was a central part of the road system which moved traffic between the East Bay and San Francisco, and suddenly it was gone. Dire predictions were made on the effects on traffic. Thus far, it’s apparently been bad, but not terrible thanks to Bay Area companies’ willingness to allow employees to telecommute and our decent public transit system.

Nonetheless, the I-580 overpass needs to rebuild and quickly. How can you find the company that could do it the quickest and cheapest? The answer was … an auction.

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