A couple of months ago I played several hands of Parlay. This is a Poker/word-game that I reviewed last year. I thought it was excellent then, and even though I couldn’t put together a decent word to save my life in this recent game, I still enjoyed it quite a bit.
Parlay has a unique mechanism whereby you collect a hand of 7 cards from a normal 52-card deck, with each card also featuring a letter. Then you try and simultaneously put together a top-rate 5-card Poker hand and a good word of up to 7 letters.
After each player has assembled his final hand of cards, he then decides whether to stay (betting that he has a better total hand value than anyone else) or fold.
There’s an old joke that goes like this:
“I’m running a store, but I lose money on every product I sell!!”
“So how do you stay in business?”
This article is about gaming and all those things that appear in the header — economics, technology, philosophy, and law. It’s more about the roleplaying industry, which is having a tough time in the modern market, but a lot of the discussion could apply to Eurogaming as well — particulaly the niche sort of Eurogaming that we’re more likely to enjoy and that’s also less family-oriented, more strategic, and thus less likely to appeal to the mass market.
So accept my caveat that they may not apply 100% to the normal topics of this column, but nonetheless I think it’s related.