I love returning to my favorite games and playing them in new ways. That means that I’m usually a fan of expansions, and I played a good number of them this summer. But, there were new games too, including a surprising number of variants on old mechanics — whether they be Poker resolution or classic deckbuilding. As usual, this is a listing of games according to how much I like them, as a medium-weight euro-gamer, and they’re new to me (although I was pleased to play a lot that were just flat-out new this time around).
Hocus (2016). I am not a fan of Texas Hold’em, which I consider a bluffing exercise with probability memorization thrown in. Sure, you can be better at it than other people, but I don’t find it a fun game, or even a game. And, Hocus uses Texas Hold’em mechanics … but I love it.
Some time ago, I wrote an article discussing many of the Cthulhu games on the market. Six years later, I’ve decided to return to the topic by looking at some of the major Cthulhu games that have appeared since. However, rather than just creating a partial list of new games, I’ve also reprinted (and revised) all my previous mini-reviews, to make this a comprehensive look at Cthulhoid games.
The one limitation is that these are just the games I’m familiar with. Most I’ve played, but for the one where I just read the rules, I’ve noted that. There are still a few notables missing, such as The Hills Rise Wild, and Munchkin Cthulhu. I may add them to this article with a quiet edit some time in the future. (And, if you’ve got a Cthulhu game that you’d like me to play and add to this list, drop me a line in the comments.)