This winter, I’ve been talking about racing games. My first article in this series gave an overview of great racing mechanics and my second article talked about four categories of games that were very similar to racing games … but weren’t quite perfect matches.
This final article goes further afield by looking at two more categories of games that are pretty distant from racing, but still share the core characteristics of moving quickly across a board to meet some goal. But that’s not all: I always want to talk about how all games are racing games … for some definitions of all. Continue reading