The Love Letter Legacy

Love Letter BoxSan Juan (2004) marked a pivot point in game design. It was the first of the super fillers, which supported serious gameplay in a short period of time. Race for the Galaxy (2007) improved upon the design with its simultaneous play, truly fulfilling the promise of playing a full, dense strategy game in an hour or less.

And then deckbuilders came along, and the whole industry shifted in a different direction. But now, a few more years have come and gone, and Love Letter (2012) is offering another opportunity to revamp the way we think about traditional “fillers”.

A Love Letter to Love Letter

The most popular name for the category of games created by Love Letter seems to be the “microgame”. This denotes a game played with an extremely small set of cards and with a very simple set of rules. In fact, most of the rules tend to appear on the cards, not in the rulebook.

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New to Me: Winter 2016 — So Much Very Good!

Winter of 2016 was a somewhat unusual season of gaming for me. I played some new games and some older games that were new to me. Though I didn’t play any games that I ranked as truly great, there seemed to be more than the usual share of games that were Very Good — so many, in fact that I broke the category in two. Overall, it was certainly a strong season for gaming!

The Very Good

AquaSphere ThumbnailAquaSphere (2014). What a peculiar name, and it’s a peculiar theme too, with its board of a big underwater base. I think those two elements and the garish art put me off AquaSphere for a while, despite my love for Stefan Feld’s games. But, it turns out the theme is appropriate, because you’re programming robots. I actually ended up being  pleasantly remindedof Nautilus (2003) — a game that I wanted to be much better than it actually was because of its fun underwater theme.

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