Between Two Castles of Mad King Ludwig is another co-op related game that released just as we were Kickstarting Meeples Together. It’s a sequel to Between Two Cities with many of the same mechanics, but it’s still worth a little investigation on its own.
This case study was originally published in the Meeples Together blog, which focuses exclusively on cooperative game design.
Between Two Castles of Mad King Ludwig by Rosset & O’Malley
Publisher: Stonemaier Games (2018)
Cooperative Style: Competitive with Partial Partners
Play Style: Card Drafting, Tile Laying
Overview
Over several turns of play, each player drafts tiles in order to build the best castle possible — or rather, to build the best two castles possible. In Between Two Castles of Mad King Ludwig each player is working in cooperation with the two players to either side, and he’ll be scored based on the worst of those two castles, so there’s no shirking either responsibility! Continue reading