Clubs, Spades and … Orange Chameleons?!

Knucklebones Magazine: January, 2007This is a reprint of an article written in August, 2006 for first publication in the January, 2007 issue of the now-defunct Knucklebones magazine. Because of its origins, this article is more introductory and (hopefully) more polished than many of my online writings. Despite the original source of this article, this blog is in no way associated with Jones Publishing or Knucklebones Magazine.


Card games are a great American past time. Many of us remember games of War, Old Maid, and Go Fish from our childhoods. We might have played Rummy, Euchre, Spades, or Hearts with our families while growing up. Poker and Bridge remain great reasons to get together with friends, while Solitaire keeps our attention when we can’t find other people to play games with.

Traditional card games are great, because with a single deck of cards — and possibly a few accessories, like Poker chips and a scoring pad — you can literally play hundreds of different games. However, traditional card games are, out of necessity, traditional. Sometimes we want a bit more … and in the last ten years, commercial games have begun to fill this void. Increasingly we can find commercial card games that use familiar and standard mechanics — like Bridge’s trick-taking, Rummy’s set-collection, and Poker’s hand-comparison. However, these new games also tend to very original and innovative as well.

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