Several months ago — like many of us I suspect — I picked up alea’s Treasure Chest. I love alea and have all the games represented in the Chest, so purchasing it was a no-brainer. Since then — like many of us I suspect — I’ve had a hard time getting any of those newly supplemented games to the table. They’re just not in my normal rotation.
Over the last few months I’ve finally played two of the Treasure Chest expansions, and so I’ve decided to write about them here: saying what the expansions are, how they change their games, and what they say about game design.
The Figure. The favorite figure has a pretty minor effect. It’s always placed opposite Louis XIV. The top player on that space gets two of his influence markers from the general supply, everyone else gets one. These can go into their personal supply or onto the favorite actions tablet (see below).
Effect. Minor. It’s a slight consideration when you’re placing your influence markers.
Game Design. I suspect that it helps to keep the Louis XIV space from always being a position of maximal conflict. Instead some players lagging in influence markers might reasonably decide to compete over the favorite, who is of course exactly opposite Louey.