Adventure Games, Part Four: Talisman vs. Runebound

Talisman 4th EditionAs we near the end of September, the release of the new, fourth edition of Talisman is just a few days away, and thus I’ve decided to take the opportunity to return to an old series of articles that I’ve written on adventure games, and compare how the old relates to the new.

A Brief History of Talisman

First, a brief history of Talisman. Although it was by no means the earliest adventure game — that accolade probably going to TSR’s Dungeon! (1975) — it was the first adventure game that was really, greatly successful.

Talisman’s first edition was released by Games Workshop in 1983. It was followed a short time later by a better quality, but otherwise similar second edition. These games had the same core ideas: you played a unique character who you could improve by gaining Strength, Craft, and items. You tried to get enough power to make your way to the center of the board, then kill all the other players through the magical Crown of Command.

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Fantasy Flight’s Adventure Games & That Old Time Roleplaying

Last month I chanced into a game of World of Warcraft: The Board Game. It’s really not the sort of thing I usually play with my various board game groups — if for no other reason, game length — but it’s the exact sort of game my roleplaying group likes to play if we’re not roleplaying on a particular day. We’ve actually played a number of Fantasy Flight games in that group. Besides World of Warcraft there’s also been Runebound and Arkham Horror.

On my first game of World of Warcraft I was struck not only by its similarities to the other two Fantasy Flight Games we’d recently played, but also its differences. At first I thought that FFG might just be retreading these same ideas, but then I realized that something different was going on … Fantasy Flight is actually creating a whole new subgenre of board games: adventure games. Granted, we’ve had these adventure games around for a while. Arkham Horror was originally published in 1984, and it shortly followed on the heels of another adventure game classic, Talisman (1983). The same era would later see Milton Bradley’s HeroQuest (1989). However, with one publisher now putting out so many games, there’s an opportunity for something new.

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