Developing Web of Power Card Game: The Duel

Web of Power Card Game: The Duel Screen ShotEarlier this year, Skotos Tech & RPGnet released my sixth iOS card game, Michael Schacht’s Web of Power Card Game: The Duel. Because I wasn’t really writing board game articles at the time, I missed out on writing an article about the development of the game, as I have with MoneyHigh Society, Kingdoms, Modern Art: The Card Game, and Michael Schacht’s Gold! 

Rather than leave that gap in my iPhone series, I’ve opted to put together this article, somewhat after the fact. As with some of my other most recent iPhone articles, it’s a rambling look at several of the most important decisions that went into the creation of this game. However, I’ve opted to change my focus somewhat this time, by talking more about the publishing decisions we made than some of the programming specifics.

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